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1992-08-14
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CONTENTS
Page
INTRODUCTION . . . . . . . . . . . . . . . . . . . . . . 1
USING THE MOUSE . . . . . . . . . . . . . . . . . . . . . 2
CHOOSING AN OPTION . . . . . . . . . . . . . . . . . . . 2
CHOOSING A COLOR . . . . . . . . . . . . . . . . . . . . 2
THE DRAW OPTIONS . . . . . . . . . . . . . . . . . . . . 3
LINE . . . . . . . . . . . . . . . . . . . . . . . . . 3
BOX . . . . . . . . . . . . . . . . . . . . . . . . . 3
CIRCLE . . . . . . . . . . . . . . . . . . . . . . . . 4
MACRO . . . . . . . . . . . . . . . . . . . . . . . . 4
CHOOSE A PROGRAMMED MACRO . . . . . . . . . . . . . . 4
CHOOSE A USER-DEFINED MACRO . . . . . . . . . . . . . 5
STORE EXISTING DRAWING AS MACRO . . . . . . . . . . . 5
PAINT . . . . . . . . . . . . . . . . . . . . . . . . . 5
TEXT . . . . . . . . . . . . . . . . . . . . . . . . . 6
CLOAK . . . . . . . . . . . . . . . . . . . . . . . . . 6
GRAPHICS FUNCTIONS . . . . . . . . . . . . . . . . . . . 7
CLEAR . . . . . . . . . . . . . . . . . . . . . . . . . 7
DELETE . . . . . . . . . . . . . . . . . . . . . . . . 7
ANIMATE MARK . . . . . . . . . . . . . . . . . . . . . 7
ANIMATE . . . . . . . . . . . . . . . . . . . . . . . . 8
FILE . . . . . . . . . . . . . . . . . . . . . . . . . 8
STORE . . . . . . . . . . . . . . . . . . . . . . . . 8
GET . . . . . . . . . . . . . . . . . . . . . . . . . 8
EXPORT . . . . . . . . . . . . . . . . . . . . . . . 9
SEE DIRECTORY . . . . . . . . . . . . . . . . . . . . 9
CHANGE DIRECTORY . . . . . . . . . . . . . . . . . . 9
CLOAKING AND ANIMATING . . . . . . . . . . . . . . . . . 9
PRINTING . . . . . . . . . . . . . . . . . . . . . . . . 10
DR. MOTES' COLORBOOK . . . . . . . . . . . . . . . . . . 11
FINAL COMMENTS . . . . . . . . . . . . . . . . . . . . . 12
CHILDREN'S GRAPHICS
Version 4.0
INTRODUCTION
Although anyone may find it useful, this graphics program was
designed especially for children. With this software your
child can draw lines, circles, boxes, text, or other figures
we call macros. You can create your own macros or choose one
of the macros that is programmed or built into the software.
The programmed macros can be drawn in one of four sizes --
small, medium, large, and extra large. When the drawings are
complete your child can color-in the drawings by painting
them with a choice of 16 colors.
By placing animation marks in the drawings at strategic
locations you can also animate your drawings. This is a
little more complicated and may require parent's assistance.
This software comes with some example drawings. Some of
these drawings are already painted and animated for
demonstration purposes. These are listed as DRAW1C.CGP,
DRAW2C.CGP, DRAW3C.CGP, and so on. Others are just line
drawings which your child can paint. These are listed as
DRAW1.CGP, DRAW2.CGP, etc. Think of them as pages in a
coloring book. You may load these files using the FILE
option.
DRAW2C.CGP is an animated cartoon that clearly demonstrates
the animation capabilities of this software. To see this
file in action just load it using the FILE option then click
on the ANIMATE option.
One of the most powerful features of this graphics package is
its macro capability. You can make a drawing, store it as a
user-defined macro then recall it and place it in your
drawings anywhere you want and as many times as you want.
You will find some user-defined macros on the disk that have
already been created for you. These can be recalled through
the MACRO option.
-1-
All options are shown on the screen during operation. The
top row contains what we call functions. These are: CLEAR,
DELETE, MARK, ANIMATE, and FILE. The second row contains the
draw options. These are: LINE, BOX, CIRCLE, MACRO, PAINT,
TEXT and CLOAK. The bottom row contains the color choices.
To choose any function, draw option, or color simply place
the mouse cursor on it and click the left mouse button.
The following paragraphs describe the operation of this
program in detail.
USING THE MOUSE
You must use the mouse to select options and move the cursor.
The left button is used in place of the return key to accept
or answer yes. The right button is used in place of the ESC
key or to answer no. You may use the right button or the ESC
key to escape from most options before completing them. This
software requires a mouse.
CHOOSING AN OPTION
You must use the mouse to choose options. To select an
option just move the mouse until the point of the cursor
arrow is on the option you want then press the left button.
CHOOSING A COLOR
We'll cover the options and functions in reverse order
starting from the bottom and working up.
At the bottom you'll see all the color choices. You'll
notice that one has a check mark on it. The check mark shows
you which color is currently chosen. To select another color
move the mouse cursor to the color and press the left mouse
button. The check mark will move to your new color choice
and will not change until you select another color.
-2-
All your drawings and paints use the color you select. One
thing you must remember is that paint always flows until it
reaches black. So, if you want to color a drawing you must
draw it with black paint.
THE DRAW OPTIONS
Now lets learn about the draw options such as LINE, BOX,
CIRCLE, MACRO, PAINT, TEXT and CLOAK. To select one of these
options place the mouse cursor on one then press the left
mouse button. When a draw option is selected it will change
to red so you'll always know which option is currently in
effect. That option will stay in effect until you choose
another.
LINE
Use this draw option to draw a line between any two points in
the drawing box. If LINE hasn't already been selected
(indicated by a red color) then select it using the mouse.
Now, move the cursor to where you want the line to start and
press the left button. Don't release it yet. Now move to
where you want the end of the line and release the button.
The line will be drawn using the color you selected earlier.
Remember, if you want to paint your drawing you'll need to
draw it with the color black.
You'll find colored lines useful when you want to hide
unwanted lines. For example, when you place a macro in an
existing drawing, the lines in the macro and existing drawing
will overlap. You can remove these lines by drawing over
them with lines which are the same color as the background.
BOX
Use this option to draw a box. After you select BOX, move
the cursor to where you want one corner of the box then press
the left mouse button. Without releasing the button move to
-3-
where you want the other corner of the box and release the
mouse button. It doesn't matter which corner you start with.
CIRCLE
Use this option to draw circles. Verify that CIRCLE has been
selected from the Draw Option line then move the mouse cursor
to where you want the center of the circle to be. Press the
left mouse button. While holding the button down, move the
mouse to enlarge the circle to your desired size then release
the mouse button. The circle will be drawn in your selected
color.
MACRO
Macro refers to a command that draws a complex figure for you
automatically --- a house for example. Choose this option
and you'll see a list of three Macro options to choose from.
These options are CHOOSE A PROGRAMMED MACRO, CHOOSE A USER-
DEFINED MACRO, and STORE EXISTING DRAWING AS MACRO.
Programmed macros are those that are programmed into the
software and cannot be changed. The user-defined macros are
those that you can create and